original
-
Tencent's Long-Term Strategy: Real-Time Services, AI Tools, and Evergreen Games
Recently, the international media outlet Gamesindustry.biz conducted an in-depth interview…
-
WorkBuddy Partners with "Peace Elite" to Set a New Standard for Game-AI Integration
Are today’s AI office tools capable of more than just office work? Teahouse has rece…
-
He went to Africa to work as a mercenary
On the morning of the sixth day of the Lunar New Year, Brother Zhong, who runs the Paodao …
-
How many more surprises will *Wuthering Waves* have in store for us?
Today, following its usual 11:00 a.m. release schedule, *Wuthering Waves* released a conce…
-
Is Game Art Design a good major?
Not long ago, Professor Yang Zichu from the School of Digital Media at the Beijing Film Ac…
-
Topping charts in multiple countries and ranking among the top three bestsellers worldwide, this product has achieved new milestones.
The “Empress” chapter of *Prosperous World*, which has finally been released, …
-
An Interview with the Producer of Tencent's Chinese Server: With 16 Million Copies Sold Overseas, They're Taking on the Toughest Challenge in the Gaming Industry
Over the past year or so, there has been a great deal of discussion within the industry ab…
-
"Search, Strike, Retreat" is hard to please everyone, but "Subway Escape" has managed to do just that.
On August 8, at the Peace Elite “Night of Thrills” Annual Show, as the song “Suriname Does…
-
A Look at Eagle Corner’s “Second Main Storyline” Through FES
Last week, Eagle Corner FES and ChinaJoy were the two major destinations in Shanghai that …
-
ByteDance Games' New Title Hits No. 1 on the Best-Selling Chart on Its First Day; Producer: "Surviving in a Narrow Niche—We'll See If We Can Be the Best"
On July 30, the beat-'em-up game *Mist Shadow Hunter*, produced by Chaoxi Guangnian, …
-
In the most competitive market, NetEase’s move toward “Chinese supernatural fiction” is nothing short of a masterstroke.
What's the story behind this new game that had over 500 streamers broadcasting simult…
-
"Peace Elite" Has Once Again Topped the Trending List
On August 8, the summer night breeze carried the excitement of esports and the latest tren…
-
Authentic Idols at Eagle Corner
"Idol" is probably one of the most resonant terms in modern pop culture. Since t…
-
Tencent’s 100-person anime team aims to create anime games that aren’t “conservative”
I don’t know if any of you have noticed, but by 2026, the segmentation of the anime and ma…
-
AI in Game Pipelines, Native Games, and Long-Term Thinking: Game AI Enters a New Era of Consensus
The moment that first made me realize just how “cyber” this year’s ChinaJoy was happened w…
-
Beyond the Legendary Stage: Kaiying Takes a Multi-Faceted Approach at This Year’s CJ
At this year’s ChinaJoy, the scale of the event reached a new record, with as many as 500 …
-
Is Southern Europe the true home of anime culture?
If one were to look for a “2D” stronghold on the global map today, East Asia would undoubt…
-
Behind Shengqu and NC’s “Yiqi” launch event lies a 17-year commitment to a comprehensive ecosystem.
In 2026, how many players will still be drawn to a new MMORPG based on an older IP? On Jul…
-
With More and More People Participating, Has the Game Jam Lost Its Original Spirit?
In 2002, a group of developers crammed into a red barn in Oakland, California, using 16 to…
-
One year after its release, "The Late Ming Dynasty" has surpassed 5 million players, with subscriptions likely accounting for the bulk of its revenue.
Today (the 24th), *Late Ming: The Feathers of Yuanxu* celebrates its first anniversary. 50…