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Even though I don't play mobile games or watch Japanese anime, I still fell in love with BW.
I’m not a mainstream ACGN fan—at least not in China. I love anime, but I’m more capt…
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Even Though Creators Earn Over 100,000 a Month, AI-Powered UGC Gaming Platforms Still Aren't a Profitable Business
In April of this year, a student who had never developed a game before came across a compe…
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In a Year That Rewrote the Rules of Competition, How Can We Raise the Ceiling for Mini-Game Growth?
“2026 will be a year of intense competition.” This statement by Sun Weiming, head of domes…
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Six Years Later, the CEO of that Polish "idiot" Reflects on the 2077 Launch Disaster: No Blame on Investors, No One Saw the Iceberg
Players who experienced the 2020 launch of *Cyberpunk 2077* likely still remember those da…
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Is a New Game for Women on the Way? Name of Startup Project by Former "Beyond the World" Producer Revealed
According to multiple sources, a company founded by Xuanzi, the former producer of NetEase…
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24 Years Later, Beyond the 48-Hour Mark: How Has the Game Jam Evolved?
When Pkat found out that he and his teammates had advanced to the top 12, he immediately o…
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Key Technical Staff Who Left Blizzard Are Teaming Up with Bilibili to Break the Unwritten Rules of the CCG Genre
Half a month has passed, and “Guild Wars” fans are still reeling from the bomb…
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A small studio that was "abandoned" by Tencent created a smash hit generating over 340 million yuan in daily revenue.
It’s hard to believe that, even in 2026, there are still multiplayer games that subject pl…
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Kaiying has indirectly invested 2.1 billion yuan in Yumede, which holds 80% of the revenue from the Legend IP license.
This evening (the 12th), Kaiying Network issued an announcement stating that it plans to i…
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Has the "Content" Cycle in the Anime and Manga World Come to an End?
At the recent Gamescom in Cologne, miHoYo unveiled *The Origin’s Knot*, a title that feels…
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ByteDance Games Enters the AI Gaming Market—Could This Be the Next Big Thing?
AI-generated short dramas have now become a major trend in the industry, frequently toppin…
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How Does This Niche Solo Adventure Hook Players with Its Gentle Art Style and Souls-Like Gameplay? A Conversation with the Producer of *Journey to the Stars*
At first glance, *Journey to the Stars* gives the impression of being gentle. The hand-dra…
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[“Shadow of the Hero: Sword Debate” Salon Event Concludes Successfully] From Nostalgia to a New Market Segment: The Rise of the Martial Arts and Xianxia Game Genre
In May 2026, Steam officially added two new official tags: “Wuxia” and “…
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Please make "Bu Wei Chi" a standard feature in 3D mobile games.
On the eve of the “Journey Test” launch, the pre-registration count for *Blue Star: Journe…
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In the Age of AI, Who Is Making Games?
This Chinese New Year, K Yan didn’t visit relatives or friends.He signed up for an A…
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From Graphics to the Engine: Li Chi and His Meowa Experiment
Starting in the second half of 2024, AI’s prominence in the gaming industry surged. Google…
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Are There Still Masters in the Open-World Genre? A New Game from a Mysterious Team in Chengdu
Today (the 9th), the open-world RPG *Sleepless Wilderness*, developed by ZEALORY GAMES, re…
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With Over 60 Industry Funds, Game Companies Are Collectively Shifting to Become "AI Backers"
In late July, 37 Interactive Entertainment posted a job opening offering a monthly salary …
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Tencent's Long-Term Strategy: Real-Time Services, AI Tools, and Evergreen Games
Recently, the international media outlet Gamesindustry.biz conducted an in-depth interview…
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WorkBuddy Partners with "Peace Elite" to Set a New Standard for Game-AI Integration
Are today’s AI office tools capable of more than just office work? Teahouse has rece…