星穹铁道
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At this year's Gamescom, which Chinese games took center stage?
From August 26 to 30, the 2026 Gamescom in Cologne came to a successful close. As the worl…
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Who Won the Applause in Cologne?
At 4 a.m. local time, the opening night of the Cologne Game Show officially came to a clos…
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"Kingdom of Lock: The World": How Tencent Is Using an Immersive Narrative Strategy to Bring a Classic IP into the GaaS Landscape
The various spirits in the world are described as “mysterious” creatures, and the game’s “…
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For casual games, the era of focusing solely on art is over
It has been some time since Yuelongyin Studio’s *Ring of Fire* was officially released. Du…
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Fresh off winning the TGA Award, the major Korean studio has signed the Chinese second-tier player who’s the “perfect fit.”
Today (the 15th), Manjiao officially announced the publishers for its flagship game curren…
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When Xiaohongshu Creates a "Pain Island" for Anime and Manga Fans
The three-day “RED LAND” Open World Adventure Island event on Xiaohongshu has come to a cl…
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What Did miHoYo Discuss at the PlayStation Closed-Door Meeting?
Recently, Teahouse learned that in mid-to-late July, the Tokyo leg of the PlayStation Part…
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AI in Game Pipelines, Native Games, and Long-Term Thinking: Game AI Enters a New Era of Consensus
The moment that first made me realize just how “cyber” this year’s ChinaJoy was happened w…