米哈游
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Who Won the Applause in Cologne?
At 4 a.m. local time, the opening night of the Cologne Game Show officially came to a clos…
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Interview with the Chair of the Game Design Department at the Communication University of China: What Kind of Game Education Do We Need?
What kind of game education do we need? For a long time, the gaming industry’s answer to t…
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After playing *The Knot of Origin*, I feel like miHoYo is really stepping out of its comfort zone.
In the early hours of August 26, miHoYo unveiled its new title, *The Knot of Origin*, duri…
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Even miHoYo has set up a branch here—can Guangzhou really live up to the hype when it comes to its anime and manga scene?
About two years ago, the topic of “which city ranks second in terms of anime and manga cul…
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Here comes the big one: Mihoyo’s first 3D photorealistic action game makes its debut
At the 2026 Gamescom Opening Night event held early this morning, miHoYo officially unveil…
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A gaming studio founded by members of the post-2000s generation has joined the top tier of professional UGC production
Without startup capital, without the credibility of an internship at a major studio, and w…
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A Cosmic Farming + Party Game—What Is NetEase Betting On?
In December, the competition in the life simulation sector really heated up. *Star-Painted…
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Fresh off winning the TGA Award, the major Korean studio has signed the Chinese second-tier player who’s the “perfect fit.”
Today (the 15th), Manjiao officially announced the publishers for its flagship game curren…
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The "Golden Tea Award" Over the Past Twelve Years
Before we knew it, the “Golden Tea Awards” annual ceremony, hosted by Game Teahouse, has n…
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TGS 2025: A Slice of Prosperity
By the end of September, the summer heat in Tokyo had begun to subside. Typhoon “Raccoon,”…
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When Xiaohongshu Creates a "Pain Island" for Anime and Manga Fans
The three-day “RED LAND” Open World Adventure Island event on Xiaohongshu has come to a cl…
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What Did miHoYo Discuss at the PlayStation Closed-Door Meeting?
Recently, Teahouse learned that in mid-to-late July, the Tokyo leg of the PlayStation Part…
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AI in Game Pipelines, Native Games, and Long-Term Thinking: Game AI Enters a New Era of Consensus
The moment that first made me realize just how “cyber” this year’s ChinaJoy was happened w…
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Where Do People Who Leave the Gaming Industry Go?
The gaming industry is both romantic and ruthless. It generously bestows upon people god-l…
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After touring the Communication University of China's game graduation project exhibition, I was drenched in sweat.
Some industry insiders describe young people entering the field today as “big sharks throw…
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Search, Fight, Escape; Rogue-like; Urban Exploration… Could this hardcore game be the dark horse in the crowded pet-catching genre?
On June 29, the Teahouse was invited to participate in the media hands-on event for the th…