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The VR gaming industry faces another shakeup: Cloudhead Games announces 70% layoffs
VR game studio Cloudhead Games announced today via an official statement on Bluesky by CEO…
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A flood of posts: Games from a Tencent subsidiary are taking over social media
Recently, a slew of "arrow puzzle" games have popped up on various mini-game pla…
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New Year's Eve: A Firsthand Account of a Video Game IP's Debut in the Real World
On the last night of 2025, just like every year, I sat down at my computer right on time, …
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A Solo Travel Exhibition and the Person Behind It
November 2025, Shanghai. At the WePlay Culture Expo, the 17,000-square-meter venue was pac…
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Steam's peak concurrent users have surpassed 41.81 million, with the Chinese market serving as the biggest driver
On January 4, 2026, as Steam announced the 2025 Game Awards and the upcoming end of its Wi…
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WeChat Mini Games' New 2026 IAP Incentive Policy Takes Effect: Newly Launched Games Can Receive Up to 4 Million Yuan in Incentives
WeChat Mini Games has officially announced that it will upgrade its in-app purchase (IAP) …
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In the 8-billion-dollar "female-oriented market," how can otome games achieve long-term success through social engagement?
At the end of the year, *Love and Deep Space* topped the trending list for three consecuti…
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Great news! WeChat IAP mini-games can earn up to 120% in revenue in 2026
In 2025, the domestic mini-game market generated revenue of 53.535 billion yuan, represent…
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Top "Steel Gun" players walk the red carpet—what kind of matches are they playing in Peacekeeper Elite?
At 7:00 p.m. on December 25, at Chengdu CRRC·Yuan STAGE, multiple screens in the control r…
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Will Version 2.5 define the next chapter for *Zero Zone*?
As the year drew to a close and the new one began, *Zero Zone* ended on a high note and go…
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Ten Years of Indie Games: Has It Gotten Better or More Competitive?
According to Steam DB data, the number of new games released on Steam in 2025 is approachi…
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Domestic AAA title *Shadow Blade Zero* rakes in over a million wishlists in just 15 days; set for global release in September 2026
Recently, the official team behind the Chinese dark wuxia action game *Shadow Blade Zero* …
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Official Trailer for *The Legend of Sword and Fairy IV: Remastered* Released
Today, the official team behind the sequel to the classic xianxia IP, *The Legend of Sword…
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Looking Ahead to 2026, NetEase Brings a Thrilling Twist to SLG
After more than a year, Old Man Niu downloaded *Rateshu Zhibin* again. After playing on th…
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WhaleHorn Energy: Helping Game Developers Break Through the Growth "Ceiling"
In 2025, the gaming industry’s rapid progress within the HarmonyOS ecosystem has become a …
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Tencent Games' Big Hit of the Year, Plus an Overlooked Masterstroke
Two recent developments in the FPS scene have prompted me to rethink how I view products w…
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Will there still be growth opportunities in the gaming market in 2026?
As the year draws to a close, industry conferences in the gaming sector tend to cluster to…
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The most profitable game of the year, making a fortune for many people
A few days ago, news spread online that employees of *Operation Delta* (hereinafter referr…
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The game director of *Light and Shadow: Expedition 33* recently stated that the game was created entirely by hand, not by AI.
Recently, there has been a major uproar over the decision by Six One Indie, the organizer …
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Tencent Games' Big Hit of the Year, Plus an Overlooked Masterstroke
Two recent developments in the FPS scene have prompted me to rethink my approach to high-D…