游茶妹儿
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"Brawl Stars" Global Tournament Makes Its Debut in China: A Six-Year Journey of Mutual Commitment
During the Starry Wonderland theme season in September 2020, *Brawl Stars* introduced a ne…
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The previous installment sold 9 million copies; the new release crashed servers upon launch and topped the best-seller charts at No. 1.
After a delay of nearly a year, *Slay the Spire 2*, eagerly anticipated by countless playe…
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Having Secured 10 Million in Investment and Created a Hit First-Generation Indie AI Game, We Speak with the Producer: “Fun” Is a Timeless Theme
Ohtani Spitzer has made headlines several times in his life. He is one of the earliest ind…
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An Interview with the Founder of Unreal Engine: I Used to Question the Value of AI in Game Development, but Now Is the Time
Just today, the annual Unreal Fest, hosted by Epic Games, officially kicked off in Shangha…
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After creating a smash hit that generated over 200 million yuan in revenue, this independently developed AI-powered game has also become a sensation.
Lately, I’ve been totally hooked on an AI-powered game called “Pokebonk.”…
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Three AI Scientists' Interdisciplinary Experiment: Integrating MBTI into a Dress-Up Game
An AI Company's "Anthropomorphism" Experiment. While testing the chat room …
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The 17th season of the "Decisive Victory at the Summit" Malaysian Professional League is set to begin, helping Malaysia become a global esports hub.
Recently, a press conference for the 17th season of the Malaysia Pro League (MPL MY), them…
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"The Roar of the Tides" touched the softest part of my heart.
(Note: This article contains numerous spoilers. We recommend reading it after you've …
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How did the Polish gaming industry go from rampant piracy to where it is today?
If we were to have today’s mainstream AI analyze the heat map of the global gaming industr…
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How a Team with Zero Experience in Steam Game Development Created *The Hanged Woman* in Just Over a Year
“Creators should enjoy the act of creation itself.” This sounds like a truism, but in the …
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A Year-End Dark Horse Emerges! Sanqi’s New Release Smoothly Enters the Top 5 on the Bestseller List
Over the past couple of days, a new entry has appeared at the top of the mini-game sales c…
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When Tencent’s Long-Running IP “Restarts” as an IP
On December 7, the two-day DNFU 2025 Carnival came to a close in Shanghai’s West Bund. In …
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A gaming studio founded by members of the post-2000s generation has joined the top tier of professional UGC production
Without startup capital, without the credibility of an internship at a major studio, and w…
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Are you satisfied with this year's TGA Game of the Year winners in each category?
Last Friday, the TGA 2025 Awards Ceremony just wrapped up, but the memes and discussions s…
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"Tide of Sound" 3.0: One Step Further
Note: All images related to Version 3.0 in this article are from early versions and do not…
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Interview with the Creators of *The Shape of Dreams*: How Did a Team of Four Create an Indie Game That Sold Over 100,000 Copies in 24 Hours?
18,774—that’s the number of games released on Steam in 2025, as of December 8. That seems …
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A Cosmic Farming + Party Game—What Is NetEase Betting On?
In December, the competition in the life simulation sector really heated up. *Star-Painted…
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As the end of the year approaches, *Walking with the Crescent Moon* has announced it will cease publication.
At 4:00 p.m. today, *Walking with the New Moon*, a new 2D horror mobile game developed by …
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In the highly competitive Auto Chess scene, a game with a Chinese theme has finally broken through.
When it comes to game genres whose potential has yet to be fully tapped, Auto Chess is cer…
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For casual games, the era of focusing solely on art is over
It has been some time since Yuelongyin Studio’s *Ring of Fire* was officially released. Du…