游茶妹儿
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A Look at Eagle Corner’s “Second Main Storyline” Through FES
Last week, Eagle Corner FES and ChinaJoy were the two major destinations in Shanghai that …
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ByteDance Games' New Title Hits No. 1 on the Best-Selling Chart on Its First Day; Producer: "Surviving in a Narrow Niche—We'll See If We Can Be the Best"
On July 30, the beat-'em-up game *Mist Shadow Hunter*, produced by Chaoxi Guangnian, …
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In the most competitive market, NetEase’s move toward “Chinese supernatural fiction” is nothing short of a masterstroke.
What's the story behind this new game that had over 500 streamers broadcasting simult…
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"Peace Elite" Has Once Again Topped the Trending List
On August 8, the summer night breeze carried the excitement of esports and the latest tren…
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Authentic Idols at Eagle Corner
"Idol" is probably one of the most resonant terms in modern pop culture. Since t…
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Tencent’s 100-person anime team aims to create anime games that aren’t “conservative”
I don’t know if any of you have noticed, but by 2026, the segmentation of the anime and ma…
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AI in Game Pipelines, Native Games, and Long-Term Thinking: Game AI Enters a New Era of Consensus
The moment that first made me realize just how “cyber” this year’s ChinaJoy was happened w…
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Beyond the Legendary Stage: Kaiying Takes a Multi-Faceted Approach at This Year’s CJ
At this year’s ChinaJoy, the scale of the event reached a new record, with as many as 500 …
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Is Southern Europe the true home of anime culture?
If one were to look for a “2D” stronghold on the global map today, East Asia would undoubt…
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Behind Shengqu and NC’s “Yiqi” launch event lies a 17-year commitment to a comprehensive ecosystem.
In 2026, how many players will still be drawn to a new MMORPG based on an older IP? On Jul…
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With More and More People Participating, Has the Game Jam Lost Its Original Spirit?
In 2002, a group of developers crammed into a red barn in Oakland, California, using 16 to…
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One year after its release, "The Late Ming Dynasty" has surpassed 5 million players, with subscriptions likely accounting for the bulk of its revenue.
Today (the 24th), *Late Ming: The Feathers of Yuanxu* celebrates its first anniversary. 50…
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Where Do People Who Leave the Gaming Industry Go?
The gaming industry is both romantic and ruthless. It generously bestows upon people god-l…
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NetEase's next flagship is slowly setting sail
And what best exemplifies the uniqueness of *The Sea of Forgetfulness* is none other than …
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Solidly holding a spot in the top 3 of the bestseller charts, 37 Interactive Entertainment has once again created a new hit using its tried-and-true formula.
37 Interactive Entertainment excels at “making the most of every opportunity.” Once they’v…
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The mobile gaming world has finally gotten a detective thriller that really hits the spot.
Early this year, *City of Silver* launched its first online beta test. The game left a dee…
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After securing 230 million yuan in investment, they converted an online game into a single-player title and propelled it to the top 3 on the global best-seller charts.
If you turned an online game into a one-time-purchase single-player game, would it be wort…
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719 game licenses were issued in July; an AI-powered otome game received a license, and *Shadow Blade Zero* was among them
Today, the list of titles approved for release in July 2026 was released, with a total of …
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Thanks to a developer salon, I had a chance to chat with the producer and publisher of *The Strange Ring*
Not long ago, Perfect World’s financial report revealed that, as of the end of June, *The …
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Has Tencent Made the Right Bet with Its Next Big Single-Player Title?
In the second half of the year, Tencent’s long-term strategy in the domestic large-scale s…