游茶妹儿
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A Look Ahead at the Gaming Industry’s New Releases: With the Decline of Casual Games, Will the Next Battle for Users in the Social Gaming Sector Be Fierce?
A great wind begins with a slight ripple on the water. Recently, Tea House Guy reviewed th…
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A Look Back at China’s Gaming Industry in 2026: The Top Ten Events and Teahouse’s Year-End Report
Before we know it, another year is drawing to a close. In 2026, China’s gaming industry un…
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Beating out a host of major international titles, *Tide of Oblivion* took home the “Most Epic” award at Gamescom.
On August 28, the Chinese action-adventure game *Tide of Oblivion*, developed by Eclipse E…
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An indie game flooded with negative reviews has made it onto the bestseller list
Since the start of this year’s Steam New Releases Sale, the indie game *King of Auctions* …
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After more than a year in operation, a Paru-like game has shut down
Today (the 31st), the simulation game *Mimimaha* released an announcement regarding the te…
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From a 10-square-meter booth to 100 million players: Who overseas is playing *Sixteen Sounds of Yan Yun*?
If I hadn't been there myself, I might never have been able to imagine a scene like t…
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At this year's Gamescom, which Chinese games took center stage?
From August 26 to 30, the 2026 Gamescom in Cologne came to a successful close. As the worl…
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Chinese Games: The Final Stretch Before Taking the World by Storm
On the first day of this year’s Gamescom Developer Forum, Tea House found Amir Satvat, who…
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New Genre Gains International Recognition: “Escape from Duckov” Nominated for the “Most Entertaining Game” Award at Gamescom 2026
On August 26, Gamescom 2026 officially kicked off at the Cologne International Exhibition …
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The anguish of *Souls-like* games and the thrill of *Devil May Cry*—all crammed into a single battle in *Shadow Blade Zero*
In late July of last year, at the Beijing Shougang Park, I participated in an in-person ha…
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Revenue Tops 300 Million in Three Weeks: An Interview with the Producer—How Was an "Unsafe" Sequel Made?
Remedy recently announced that *Control: Resonance* has surpassed one million copies sold …
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"Shadow Blade Zero" Standard Edition starts at 268 yuan. Wait a minute—what do you mean Master Ye is just warming up?
Today, the Chinese-developed wuxia-punk single-player blockbuster *Shadow Blade Zero* fina…
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A team of over 150 people, a Tencent-backed Chinese AAA title; Producer: “Doing our best in the best of times.”
I rarely use the word “stunning” to describe a demo for a game that hasn’t been released y…
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"Black Myth: Zhong Kui" Releases a 15-Minute Gameplay Demo—And You Call This "Practicing the Basics"?
Today (August 20), Game Science released the first in-game gameplay trailer for *Black Myt…
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Who Won the Applause in Cologne?
At 4 a.m. local time, the opening night of the Cologne Game Show officially came to a clos…
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China Mobile Games' First-Half Loss Narrows by 86%; Chairman: No More Large-Scale Game Projects
Last night (the 25th), China Mobile Games released its 2026 interim report. The financial …
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A product once considered "niche" has just reached 12 million DAU.
On August 22, Giant Network officially announced that the DAU for *Supernatural Task Force…
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"Golden Shovel Battle" "Power of Nature" Season: Every Match Is Tailored Just for You
"Golden Shovel Battle" is turning five this year. It feels like just yesterday w…
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Tens of thousands of WaYou users gathered in Chengdu—what happened at the one-year anniversary of ShouWa?
"Memories of the East Suburbs," which is always bustling with people, became eve…