游茶妹儿
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Harbin Transforms into "Peace Elite's City of Pain"; "Gaming + Cultural Tourism" Collaboration Shines Once Again
Anyone who’s visited Harbin in recent days has probably had the same experience: even befo…
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Perhaps only Eagle's Edge could have created the Endlands
Currently, mobile games under development in the industry generally follow a testing cycle…
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Exclusive Interview with Zeng Baozhong of Glacier Incubation Center: How Are Global Chart-Topping Hits "Incubated"?
According to statistics from DianDian Data and Sensor Tower, Glacier Network’s *X-Clash* s…
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"Tide of Oblivion" Producer Fu Kun Speaks Out: The Spirit of the Round Table, Knightly Combat, and "A Global Story Told by the Chinese"
Recently, *Tide of Oblivion*, a highly anticipated Chinese buy-to-play action-adventure ga…
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Gigabit plans to pay dividends three times a year, with the dividend payout ratio not falling below 50% of annual profits.
Yesterday (the 1st) evening, Gigabit issued an announcement outlining its shareholder retu…
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Leading publishers have capitalized on overlooked opportunities, turning niche games into bestsellers
As a classic, highly adaptable game genre, tower defense has remained a perennial favorite…
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Rushing into the Top 8 of the Best-Sellers Chart—Has DiDi Paper Pulled Off Another Comeback?
Today, the 2.0 update for *Infinite Warm Warm*, titled “Prayers Rise from the Earth,” was …
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IAA: Can "Small Ideas" Drive "Big Business"?
It’s often said that the gaming industry is driven by creativity, but these days, finding …
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Demo for the dark fantasy strategy card game *Golden Star Vortex* Released
Set in a dark fantasy world brimming with mystery and challenges, *Golden Star Vortex*—an …
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In a category where competition is fierce, a small studio in Zhuhai has quietly claimed a "number one" spot
If we were to pick a few buzzwords from this year’s gaming industry, aside from the undisp…
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A total of 184 game licenses were issued in November; Bilibili’s *Shine On! Lumi* and Xishanju-backed *Star Sand Island* passed the review process.
Today, the National Press and Publication Administration released the list of domestically…
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Chinese game developers are getting better and better.
Before we know it, it’s already late November, and another year is coming to an end. So fa…
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Exclusive Interview: How Did This "Ragtag Team" of Seven Cross-Industry Members Manage to Earn Over 20 Million a Month?
Today’s gaming market is already a red ocean, with most niche segments reaching a fiercely…
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This group of PhDs from the Chinese University of Hong Kong plans to install an "AI Nintendo" on 5 billion mobile phones
We are no strangers to motion-controlled games. Whether it’s the Nintendo Switch’s revolut…
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Another game has been overlooked—how should we view the TGA?
On Tuesday (the 18th), the TGA announced the nominees for this year’s game industry awards…
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In the eyes of workers in the gaming industry, what kind of boss is worth following?
There is a widely circulated theory in the gaming industry known as the "Zero Beyond …
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New Releases This Week: Eagle角’s *The Endland* Open Beta, Liangyu’s *Last Duck Guard*, and Yuelongyin’s *Ring of Fire* | Game Release Schedule
Game Teahouse has compiled a list of new games set to launch next week (November 24–30). A…
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Since its global launch, *Sixteen Sounds of Yan Yun* continues to dominate the charts
A great game, while becoming a classic, often possesses a power that transcends the game i…
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The average annual salary for U.S. game developers is $1 million, with game designers finally earning more than artists
GDC recently released its U.S. Game Developer Salary Survey, which revealed that the avera…
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NetEase reported third-quarter revenue of 28.4 billion yuan, with its gaming business growing 12% year-over-year
Today, NetEase, Inc. released its financial results for the third quarter of 2025. The rep…