Today, the list of projects selected for Guangzhou’s gaming and esports industry support program was announced. The 35 projects span seven major areas: technological innovation, the development of original high-quality games, game operations, global expansion of games, esports tournaments, esports leagues, and esports clubs.
According to the “Eighteen Measures for Supporting the Development of the Gaming and Esports Industry in Guangzhou,” science and technology innovation projects are eligible for a one-time subsidy of up to 3 million yuan; among original high-quality game R&D projects, priority game concepts can receive up to 2 million yuan, while small- and medium-sized game and mini-program game concepts can receive up to 200,000 yuan; game operation projects are eligible for up to 5 million yuan;projects for expanding into overseas markets may receive up to 300,000 yuan; esports tournament projects may receive up to 5 million yuan; and esports league projects may receive up to 2 million yuan. Esports club projects will be granted one-time rewards based on their ranking among the top four in high-level international and domestic tournaments, with specific amounts subject to final implementation and approval results.

The current list does not disclose the final approved and disbursed amounts for each project. The amounts listed above represent the maximum support amount per project as stipulated by the policy and do not reflect the actual amounts received by each project; the maximum annual fiscal support a single enterprise may receive under this policy is 10 million yuan.
| Support Categories | Company Name | Game/Project Name |
|---|---|---|
| Technology Innovation Project | Guangzhou Boguan Information Technology Co., Ltd. | NetEase’s Independently Developed “Messiah” Game Engine |
| Technology Innovation Project | Guangzhou 37 Jiemeng Network Technology Co., Ltd. | Research, Development, and Application of Key Technologies for Game-Oriented Niche Large Models and Agents |
| Science and Technology Innovation Project | Guangdong Virtual Reality Technology Co., Ltd. | Lightweight Solutions for Virtual Gaming Scenes Based on the Xingkong AI+3D Platform |
| Science and Technology Innovation Project | Guangzhou Zhuoyuan Virtual Reality Technology Co., Ltd. | Research and Innovative Applications of Adaptive Perceptual Interaction Control Technology Based on VR Games |
| Original Premium Game R&D Project | Guangzhou Mingyue Software Technology Co., Ltd. | "Moon Gazing" |
| Original Premium Game Development Project | Guangzhou Leniu Software Technology Co., Ltd. | *Ten Thousand Calamities: Sealing the Immortals* |
| Original Premium Game Development Project | Guangzhou Heisha Interactive Entertainment Technology Co., Ltd. | *Realm of Ten Thousand Phenomena* |
| Original Premium Game Development Project | Guangzhou Fenglan Network Technology Co., Ltd. | *Journey of the Stars 2117* |
| Original Premium Game Development Project | Guangzhou Qianqu Information Technology Co., Ltd. | "Island Tycoon" |
| Original Premium Game Development Project | Guangzhou Qianguo Interactive Media Co., Ltd. | "The Little Junior Sister's Sword" |
| Original Premium Game Development Project | Guangzhou Tianzhong Network Technology Co., Ltd. | "The Pilgrimage Squad" |
| Game Operation Project | Guangzhou Kulo Digital World Technology Co., Ltd. | "Mingchao" |
| Game Operations Project | Guangzhou 4399 Information Technology Co., Ltd. | "King's World" |
| Game Operations Project | Boke City (Guangzhou) Network Technology Co., Ltd. | "Spirit Painter" |
| Game Operation Project | Guangzhou Zhuodong Information Technology Co., Ltd. | "My Leisure Time" |
| Game Operations Project | Guangzhou Le Niu Software Technology Co., Ltd. | "Continent of Divine Fire" |
| Game Operations Project | Guangzhou Dahuang Network Technology Co., Ltd. | "Ghost Valley Eight Wastes" |
| Game Operations Project | Guangzhou Lingxi Interactive Entertainment Co., Ltd. | "Romance of the Three Kingdoms: Tactical Edition" |
| Game Operations Project | Guangzhou Lingxi Interactive Entertainment Co., Ltd. | *Kingdom of the Forest* |
| Game Operation Projects | Guangzhou Lihuo Network Co., Ltd. | "Realm of Lihuo" |
| Game Global Expansion Project | Guangzhou 4399 Information Technology Co., Ltd. | "Adventure Battle" |
| Game Global Expansion Project | Guangzhou Jiubang Century Technology Co., Ltd. | Quiz Time—Trivia |
| Game Global Expansion Project | Guangzhou 37 Jichuang Network Technology Co., Ltd. | "Hegemony" |
| Game Global Expansion Projects | Guangzhou Yinhang Technology Co., Ltd. | "Tomorrow's Special Forces" |
| Game Global Expansion Project | Guangzhou Xinghui Entertainment Co., Ltd. | *MapleStory R: Redefining the Classic* |
| Game Global Expansion Project | Guangzhou LeNiu Software Technology Co., Ltd. | *Continent of Divine Fire* |
| Game Global Expansion Project | Guangzhou 37 Jichuang Network Technology Co., Ltd. | "Douluo Continent: Soul Master Showdown" |
| Game Global Expansion Project | Boke City (Guangzhou) Technology Co., Ltd. | "The Legend of the Spirit Snake" |
| Game Global Expansion Project | Guangzhou 4399 Information Technology Co., Ltd. | *Hunting Mission* |
| Esports Tournament Project | Guangzhou Xilian Interactive Entertainment Technology Development Co., Ltd. | "Victory at the Summit" International Summit Cup and Guangzhou Esports and Cultural Tourism Carnival |
| Esports Event | Guangzhou Huali Technology Co., Ltd. | Huali Esports WEC2025 |
| Esports League Projects | Guangzhou Boguan Information Technology Co., Ltd. | "Fantasy Westward Journey" PC Version Tournament League |
| Esports League Project | Guangzhou Boguan Information Technology Co., Ltd. | "Great Talk Westward Journey 2" Tournament League |
| Esports Club Projects | Guangzhou Gaimu Culture & Art Media Co., Ltd. | Guangzhou TT Peacekeeper Elite Division |
| Esports Club Project | Guangzhou Qucheng Culture, Art, and Media Co., Ltd. | Guangzhou TTG Honor of Kings Team |
In terms of project structure, this round of funding covers multiple key segments of the gaming and esports industry chain. Technology innovation projects focus on technical areas such as game engines, large language models for niche gaming genres, AI-powered 3D virtual environments, and VR interaction; original R&D projects help replenish the pipeline of new titles for Guangzhou’s gaming market; and game operations and global expansion projects were the two categories with the highest number of selected projects, with nine each.
In terms of the esports ecosystem, events such as the “Decisive Victory: International Summit Cup” and the Guangzhou Esports and Cultural Tourism Carnival, as well as the Huali Esports WEC 2025, were selected,the "Fantasy Westward Journey" PC version and "Great Westward Journey 2" esports leagues received support, and the Guangzhou TT "Peacekeeper Elite" division and the Guangzhou TTG "Honor of Kings" team were also included on the list of esports clubs to be supported.
As support programs are gradually implemented, Guangzhou will continue to promote the coordinated development of game R&D, product operations, overseas distribution, and the esports event ecosystem, thereby strengthening the industry’s clustering capabilities and enhancing the competitiveness of the digital cultural industry.
原创文章,作者:gallonwang,禁止转载:https://youxichaguan.com/en/archives/220750